Glitchy, Unstable and Unreliable, can’t render or export with Premiere 2015.3

December 2016: It’s happening again with the 2017 version. Get your shit together Adobe, or you’re fired!Hi all, I’m having some trouble with exports via Adobe Media Encoder in Premiere Pro CC 2017, I’m not exactly sure how to describe the problem but have attached a screenshot from a Media Encoder export. This error appears to occur … Read moreGlitchy, Unstable and Unreliable, can’t render or export with Premiere 2015.3

Zero your flash media before important shoots!

With today’s recordings being written to SD, CF, SxS and SSD’s you have to know one important maintenance trick. Just formatting is not enough because it only wipes the directory, not the entire card! Flash media can re-assign bad blocks (just like a regular hard drive), but only after you’ve tried to write to them. Errors in … Read moreZero your flash media before important shoots!

GPU vs CPU how do they divide the work?

The basic components of an NLE are: 1. Media files stored on an external HD -Media access speed is determined by: HD speed, Raid level and connection speed to workstation. 2. CPU> decode, encode and calculate non-accelerated effects. 3. GPU>accelerates: Alpha Adjust, Basic 3D, Black & White, Brightness & Contrast Color Balance (RGB), Color Pass (Windows … Read moreGPU vs CPU how do they divide the work?

Performance Grid: Codecs, Platforms, Wrappers, Quicktime, MXF

I had an aha-moment recently after switching from a QuickTime based project on Premiere, to C300>native MXF. The system was all of a sudden snappy, no stalls, a lot more realtime performance and super fast renders and exports. My system must have been struggling with something… A codec that works with low CPU load on a Mac … Read morePerformance Grid: Codecs, Platforms, Wrappers, Quicktime, MXF